actor
attribute
logger= logging.getLogger(__name__)
attribute
handler= RichHandler(show_time=True, show_path=True, rich_tracebacks=True)
attribute
T= TypeVar('T', bound=(BaseNode[Any, Any]))
func
create_errorcreate_error(message, /, actor, *, execution_id=None) -> NodeActorError
param
messagestr
param
actorNodeActor[T]
param
execution_idUUID | None
= None
Returns
NodeActorError
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